Animancer v7.3


This update features a massive overhaul of most examples as well as a significant list of small features, changes, improvements, and fixes.

  • Made StateMachine<TState> and its children [Serializable].
    • The Serialized Fields pattern is now the recommended way of setting up a state machine in most situations.
  • Added ICopyable<T> to standardize types with a CopyFrom method.
    • Added AnimancerUtilities.Clone as an extension method.
    • Implemented that interface in all Transition Types. #195
  • Added AnimancerTransitionAssetBase.UnShared which is an UnShared class that can have any type of Transition Asset assigned to it (instead of only a specific type).
  • Improved the Pack Textures window:
    • It will now re-pack Sprites that were already packed into textures so that wasted space in the original textures doesn’t affect the new packing.
    • Fixed several bugs with specific input asset configurations.
  • Added the ability to specify an environment prefab in the Transition Preview Window via its Settings tab. #199

The Animancer v7.3 Change Log has the full list of changes.

Files

Animancer Lite v7.3 (Unity 2019.4).unitypackage 6.2 MB
Jul 03, 2022
Animancer Lite v7.3 (Unity 2020.3).unitypackage 6.2 MB
Jul 03, 2022
Animancer Lite v7.3 (Unity 2021.2).unitypackage 6.2 MB
Jul 03, 2022
Animancer Lite v7.3 (Unity 2022.1).unitypackage 6.2 MB
Jul 03, 2022

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