Animancer v6.1
Animancer Lite » Devlog
This is a summary of the Animancer v6.1 Change log.
See the Animancer v6.0 Upgrade Guide if you are upgrading from an older version.
- Added
SpriteEditor
to allow Sprites to be edited directly in the Inspector. - Added Pack Textures tool for combining multiple textures into a single
Sprite
sheet. - Added
AnimancerState.AutomaticallyClearEvents
to control whether events are Automatically Cleared or not. - Added
SpriteRendererTextureSwap
script for changing the texture used bySprite
s at runtime without needing to actually define the sameSprite
s on every texture and make animations for them. - Added
ClipTransitionSequence
which is aClipState.Transition
that also contains an array of otherClipState.Transition
s which will be played in order after the first one. - Added support for negative values in
LinearMixerState
speed extrapolation when the lowest threshold is negative.
Files
Animancer Lite v6.1 (Unity 2018.4).unitypackage 7.1 MB
Apr 13, 2021
Animancer Lite v6.1 (Unity 2019.4).unitypackage 7.1 MB
Apr 13, 2021
Animancer Lite v6.1 (Unity 2020.3).unitypackage 7.1 MB
Apr 13, 2021
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Animancer Lite
Play animations on demand in Unity
Status | Released |
Category | Tool |
Author | Kybernetik |
Tags | sourcecode, Unity |
More posts
- Animancer v7.4.2Jan 31, 2023
- Animancer v7.4.1Jan 27, 2023
- Animancer v7.4Jan 26, 2023
- Animancer v7.3Jul 03, 2022
- Animancer v7.2Oct 17, 2021
- Animancer v7.1.1Aug 14, 2021
- Animancer v7.1Aug 13, 2021
- Animancer v7.0Jul 29, 2021
- Animancer v6.0Dec 04, 2020
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