Animancer v6.1
Animancer Pro » Devlog
This is a summary of the Animancer v6.1 Change log.
See the Animancer v6.0 Upgrade Guide if you are upgrading from an older version.
- Added
SpriteEditor
to allow Sprites to be edited directly in the Inspector. - Added Pack Textures tool for combining multiple textures into a single
Sprite
sheet. - Added
AnimancerState.AutomaticallyClearEvents
to control whether events are Automatically Cleared or not. - Added
SpriteRendererTextureSwap
script for changing the texture used bySprite
s at runtime without needing to actually define the sameSprite
s on every texture and make animations for them. - Added
ClipTransitionSequence
which is aClipState.Transition
that also contains an array of otherClipState.Transition
s which will be played in order after the first one. - Added support for negative values in
LinearMixerState
speed extrapolation when the lowest threshold is negative.
Files
Animancer Lite v6.1 (Unity 2018.4).unitypackage 7 MB
Apr 13, 2021
Animancer Lite v6.1 (Unity 2019.4).unitypackage 7 MB
Apr 13, 2021
Animancer Lite v6.1 (Unity 2020.3).unitypackage 7 MB
Apr 13, 2021
Animancer Pro v6.1 (Unity 2018.4).unitypackage 6 MB
Apr 13, 2021
Animancer Pro v6.1 (Unity 2019.4).unitypackage 6 MB
Apr 13, 2021
Animancer Pro v6.1 (Unity 2020.3).unitypackage 6 MB
Apr 13, 2021
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Animancer Pro
Play animations on demand in Unity
Status | Released |
Category | Tool |
Author | Kybernetik |
Tags | sourcecode, Unity |
More posts
- Animancer v7.4.2Jan 31, 2023
- Animancer v7.4.1Jan 27, 2023
- Animancer v7.4Jan 26, 2023
- Animancer v7.3Jul 03, 2022
- Animancer v7.2Oct 17, 2021
- Animancer v7.1.1Aug 14, 2021
- Animancer v7.1Aug 13, 2021
- Animancer v7.0Jul 29, 2021
- Animancer v6.0Dec 04, 2020
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