Animancer v7.3


This update features a massive overhaul of most examples as well as a significant list of small features, changes, improvements, and fixes.

  • Made StateMachine<TState> and its children [Serializable].
    • The Serialized Fields pattern is now the recommended way of setting up a state machine in most situations.
  • Added ICopyable<T> to standardize types with a CopyFrom method.
    • Added AnimancerUtilities.Clone as an extension method.
    • Implemented that interface in all Transition Types. #195
  • Added AnimancerTransitionAssetBase.UnShared which is an UnShared class that can have any type of Transition Asset assigned to it (instead of only a specific type).
  • Improved the Pack Textures window:
    • It will now re-pack Sprites that were already packed into textures so that wasted space in the original textures doesn’t affect the new packing.
    • Fixed several bugs with specific input asset configurations.
  • Added the ability to specify an environment prefab in the Transition Preview Window via its Settings tab. #199

The Animancer v7.3 Change Log has the full list of changes.

Files

Animancer Lite v7.3 (Unity 2019.4).unitypackage 6 MB
Jul 03, 2022
Animancer Lite v7.3 (Unity 2020.3).unitypackage 6 MB
Jul 03, 2022
Animancer Lite v7.3 (Unity 2021.2).unitypackage 6 MB
Jul 03, 2022
Animancer Lite v7.3 (Unity 2022.1).unitypackage 6 MB
Jul 03, 2022
Animancer Pro v7.3.unitypackage 5 MB
Jul 03, 2022

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